Taj Mahal Environment

I uploaded the Taj Mahal into Unreal Engine to create the environment including the paths and waterway.

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I created the tiles in Unreal Engine by building each tile seperately and then placing them together. Unfortunately when I put the tiles together their seemed to be uneven spaces between them.


To solve this problem I created the tiles and textures in Photoshop and problem solved the uneven spaces were now even and looked so much better. It was hard to find a similar texture to the actual tiles of the footpath of the actual Taj Mahal but I think I have come pretty close.

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