I have created a 2D paper character in Unreal Engine 4. Firstly Steven created Gary, the main character in photoshop. He was going to be responsible for creating all the characters. I asked him to create every single sprite character walking forward, right and left side and idle in photoshop. He sent me the various images.
I uploaded the PNG into unreal engine and transferred it into a sprite. I animated the character using flip book. I used a blueprint template to do this.
Sprite is not drawn as if it was walking so Steven decided to improve on this.
This an improvement on the last sprite.