This is my groups final VFX project. My group consisted of Jordie and Ryan. We worked well together and the end product has met the brief we had set out in the beginning. We used compositing, glitch effects, 3D models, live footage, stock footage and photoshopping.
Acorn and Grenade drop
I created the acorn and grenade as 3D models in Maya and composited them into live footage using glitch effects and transitions created in After Effects.
Acorn and Grenade glitch
Another scene showing more consistent glitching between the two models.
I created the 3D model in Maya and composited into live footage and animated in After Effects.
Acorn and Greande dropping then glitching
Acorn and grende glitching at the same time as dropping.
Bullet scene animated in After Effects.
I created this Facebook chat so we could easily discuss our project.
These are the 3D models I created in Maya for our VFX film.
Some of the questions that were asked by the audience were:
Q: How long the project took for me to create and complete?
A: 8 months
Q: What is virtual reality and how immersive was the experience?
A: A realistic and immersive simulation of a three dimensional 360-degree environment,
Q: How were the models made and what software was used?
A: Models were made in the software Maya and uploaded into a games engine called Unreal Engine.
Q: Why did I choose virtual reality for my final project?
A: The latest technology to view art and experience a visual treat. Also wanted an interactive project that would allow the viewer to be entertained.
We each had a short presentation on the day of the show to the audience explaining our double project. I was slightly nervous but managed to get through the 2 minutes quite comfortably.
During the week of the exhibition I had many users viewing my project. I explained to the them the concept and the definition of virtual and augmented realities. I had to explain to some how to use the headset and controller and also how to use the app for the augmented reality on the brochure I had made. Everyone seemed to understand the explanations and any questions they had were easily answered.
This is a short video of my project which can be viewed if the project can not be viewed in Unreal Engine.
This is the link to my website for the double project.
I created this video of my complete project showing a flythrough of my models created in Unreal Engine, augmented reality and Sketchfab VR. I also included clips of the actual seven wonders. I had this video playing on a Mac next to my project so guests walking past would have an idea of my project and have something to look at whilst someone else was viewing my project.